Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Drifter (Scavenger). |
2 |
29 |
Scarred. Owe 1,250 for medical bills. |
3 |
29 |
Failed to qualify for Law Enforcement (Agent). |
3 |
29 |
Continued as Drifter (Scavenger). |
3 |
30 |
Suffer from a life-threatening illness. |
4 |
30 |
Became a Citizen (Worker). |
4 |
32 |
A revolution, attack or other unusual event throws Alexis Washington's life into chaos, forcing Alexis Washington to leave the planet. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
6 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
41 |
Alexis Washington aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Retired. |
7 |
43 |
Moved to a new world. |
8 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
52 |
A new romantic starts. Gain an Ally. |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
54 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
60 |
Moved to a new world. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
63 |
Victim of a crime. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |