Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Lost eye or limb. Fully recovered. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Contact with Government. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
27 |
Find valuable salvage. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Suffer from a life-threatening illness. |
6 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
40 |
Angela Sims retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Continued as Believer (Mainstream Believer). |
7 |
43 |
Angela Sims secretly provide religious rites for a dying leader or noble, although they do not share Angela Sims's faith. Gain an Ally in the family and a Rival who disagrees with Angela Sims's choice. |
8 |
45 |
Voluntarily left Mainstream Believer |
8 |
45 |
Retired. |
8 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
55 |
A new romantic starts. Gain an Ally. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
61 |
A new romantic starts. Gain an Ally. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |