Retired Captain Annabel Watts  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 66 F 1 (-2) 1 (-2) 2 (-2) 9 (1) 10 (1) 7 (0)1129A7
Constant Hiccups
 
Skills
Admin 1
Advocate 4
Animals 0
Athletics (Strength) 1
Drive (Walker) 1
Flyer 0
Gambler 1
Gun Combat (Slug) 1
Heavy Weapons 0
Mechanic 1
Medic 0
Persuade 1
Pilot (Small Craft) 1
Profession (Worker) 0
Science (Life Sciences/Psionicology) 1
Seafarer (Personal) 2
Seafarer (Submarine) 1
Stealth 0
Steward 0
Streetwise 2
Tactics 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Marine Marine Support Marine01
Scout Explorer 02
Merchant Merchant Marine Captain68
Believer Mainstream Believer Lay Person01
 
Name Type Affinity Enmity Power Influence Species
Wae-wa Wetabwatwa Contact 2 1 3 3 Bwap (M/58)
Wae-wa Wetabwatwa has life-changing event that creates new responsibilities.
Khoua Ai Contact 1 1 0 1 Aslan (F/52)
Il Yalhae Contact 1 2 1 2 Ael Yael (F/44)
Leo Walker Contact 3 1 2 3 Solomani, Imperium (M/70)
Beryl Butler Enemy 0 1 0 2 Luriani (F/91)
Leo Wood Enemy 0 1 1 1 Vlazhdumecta (M/48)
Dagmar Dean Enemy 0 2 1 2 Darrian, Imperium (F/52)
Alexa Hudson Enemy 0 1 0 3 Dynchia (F/50)
Sherri Maltby Enemy 0 5 1 5 Dynchia (F/24)
Relationship becomes more intense.
 
Term Age History
1 18 Became a Marine (Marine Support) with the new title Marine.
1 21 Annabel Watts is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2 21 Became a Scout (Explorer).
2 25 Annabel Watts's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
3 25 Continued as Scout (Explorer).
3 28 Annabel Watts's ship is damaged, and Annabel Watts have to hitch-hike Annabel Watts's way back across the stars to the nearest scout base.
3 28 Gain 3 Contacts. Gain 2 Enemies.
4 28 Failed to qualify for Worker (Citizen).
4 28 Submitted to the draft.
4 28 Became a Merchant (Merchant Marine) with the new title Crewman.
4 29 Embroiled in legal trouble.
4 32 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 32 Continued as Merchant (Merchant Marine).
5 33 Spend time with an alien race. Gain a contact.
5 36 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 36 Continued as Merchant (Merchant Marine).
6 37 Given advanced training in a specialist field
6 40 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 40 Continued as Merchant (Merchant Marine).
7 44 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
8 44 Continued as Merchant (Merchant Marine).
8 48 Embroiled in legal trouble.
9 48 Continued as Merchant (Merchant Marine).
9 49 Annabel Watts's business or ship thrives.
9 52 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
10 52 Continued as Merchant (Merchant Marine).
10 56 Given advanced training in a specialist field
10 56 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
11 56 Aging Crisis. Owe 30,000 for medical bills.
11 56 Retired at age 56.
11 56 Continued as Merchant (Merchant Marine).
11 58 Embroiled in legal trouble.
11 60 Forced to muster out.
12 60 Aging Crisis. Owe 60,000 for medical bills.
12 60 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 63 Annabel Watts refused an offer of inducements to betray Annabel Watts's faith. Gain 3 enemies.
13 64 Aging Crisis. Owe 20,000 for medical bills.
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