Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Failed to qualify for Flight (Navy). |
2 |
21 |
Switched to Drifter (Wanderer). |
2 |
25 |
Anne Payne do not know what happened to Anne Payne. There is a gap in Anne Payne's memory. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Make an unexpected connection outside Anne Payne's normal circles. Gain a Contact. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Embroiled in legal trouble. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
A good deal ensures Anne Payne is living the high life for a few years. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Accused of a crime |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Prisoner (Thug). |
8 |
46 |
The warden takes an interest in Anne Payne's case. |
8 |
49 |
Promoted to Prisoner (Thug) rank 1. |
8 |
49 |
Paroled from prison. |
9 |
49 |
Retired. |
9 |
52 |
A new romantic starts. Gain an Ally. |
10 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Gained a contact. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
59 |
Good fortune. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |