Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Arlene Peck do not know what happened to Arlene Peck. There is a gap in Arlene Peck's memory. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Make an unexpected connection outside Arlene Peck's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Make an unexpected connection outside Arlene Peck's normal circles. Gain a Contact. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
A good deal ensures Arlene Peck is living the high life for a few years. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
A series of bad deals and decisions force Arlene Peck into bankruptcy. Arlene Peck salvages what Arlene Peck can. |
9 |
49 |
Became a Scout (Courier). |
9 |
52 |
When dealing with an alien race, Arlene Peck have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
53 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
53 |
Continued as Scout (Courier). |
10 |
55 |
When dealing with an alien race, Arlene Peck botch an opportunity to gather extra intelligence about them. |
10 |
55 |
Arlene Peck's ship is damaged, and Arlene Peck have to hitch-hike Arlene Peck's way back across the stars to the nearest scout base. |
10 |
55 |
Gain 1 Contacts. Gain 2 Enemies. |
10 |
57 |
Promoted to Scout (Courier) rank 2. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Scout (Courier). |
11 |
59 |
Arlene Peck's ship is damaged, and Arlene Peck have to hitch-hike Arlene Peck's way back across the stars to the nearest scout base. |
11 |
59 |
Gain 4 Contacts. Gain 1 Enemies. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Retired. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |