Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
21 |
A mission goes disastrously wrong due to Aurore McDermot's commander’s error or incompetence, but Aurore McDermot survive. |
1 |
21 |
Report commander and gain an Enemy. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
24 |
Nearly killed. Owe 11,250 for medical bills. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
26 |
Find valuable salvage. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Encounter a Psionic institute. |
4 |
31 |
Tested for psionic powers |
5 |
32 |
Became a Psion (Wild Talent). |
5 |
35 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
6 |
35 |
Became a Scout (Explorer). |
6 |
36 |
Aurore McDermot spend a great deal of time on the fringes of Charted Space. |
6 |
36 |
Aurore McDermot inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
39 |
Continued as Scout (Explorer). |
7 |
40 |
Psychologically damaged by Aurore McDermot's time in the scouts. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Victim of a crime |
8 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
44 |
Voluntarily left Missionary/Humanitarian |
9 |
44 |
Became a Citizen (Worker). |
9 |
47 |
Aurore McDermot befriend a superior in the corporation or the colony. |
9 |
48 |
Promoted to Citizen (Worker) rank 1. |
10 |
48 |
Continued as Citizen (Worker). |
10 |
50 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
11 |
50 |
Returned to Drifter (Scavenger). |
11 |
51 |
Severely injured. Owe 15,000 for medical bills. |
12 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
51 |
Retired at age 51. |
12 |
51 |
Retired. |
12 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
A new romantic starts. Gain an Ally. |
14 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |