Retired Least Claw Bethel Carpenter  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 66 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1)111155
Gapped teeth, Well-groomed
 
Skills
Animals 0
Athletics 0
Deception 2
Drive (Walker) 1
Gun Combat 0
Gunner 0
Mechanic 0
Melee 0
Pilot 0
Stealth 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Soulhunter Soulhunter Support Least Claw01
Scout Surveyor 01
Drifter Scavenger 01
Drifter Barbarian 02
Drifter Wanderer 05
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Carl Laroche Enemy 0 4 1 4 Tezcat (M/28)
Lauren Vasquez Contact 1 2 0 4 Dynchia (F/72)
Vernice McNamara Contact 2 0 1 5 Tezcat (F/46)
Wilson Phillips Contact 2 1 2 1 Tezcat (M/72)
Wilson Phillips gained power at the expense of a third party who now blames the character.
Roscoe McRae Enemy 0 0 3 2 Tezcat (M/59)
 
Term Age History
1 18 Failed to qualify for Field Researcher (Scholar).
1 18 Submitted to the draft.
1 18 Became a Soulhunter (Soulhunter Support) with the new title Least Claw.
1 22 A mission goes horribly wrong. Bethel Carpenter and several others are captured and mistreated by the enemy. Gain gaoler as Enemy.
2 22 Became a Scout (Surveyor).
2 23 Bethel Carpenter have no idea what happened to Bethel Carpenter – they found Bethel Carpenter's ship drifting on the fringes of friendly space.
3 23 Failed to qualify for Physician (Scholar).
3 23 Became a Drifter (Scavenger).
3 26 Bethel Carpenter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 26 Failed to qualify for Colonist (Citizen).
4 26 Switched to Drifter (Barbarian).
4 27 Betrayed by a friend. One of Bethel Carpenter's Contacts or Allies betrays Bethel Carpenter, ending Bethel Carpenter's career. That Contact or Ally becomes a Rival or Enemy.
5 27 Failed to qualify for Commando (Soulhunter).
5 27 Switched to Drifter (Wanderer).
5 31 Bethel Carpenter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 31 Failed to qualify for Broker (Merchant).
6 31 Returned to Drifter (Barbarian).
6 33 Bethel Carpenter do not know what happened to Bethel Carpenter. There is a gap in Bethel Carpenter's memory.
7 33 Failed to qualify for Merchant Academy.
7 33 Returned to Drifter (Wanderer).
7 35 Find valuable salvage.
8 37 Continued as Drifter (Wanderer).
8 41 Gained a contact.
9 41 Continued as Drifter (Wanderer).
9 44 Attempted a risky adventure and was wildly successful.
10 45 Aging Crisis. Owe 20,000 for medical bills.
10 45 Retired at age 45.
10 45 Continued as Drifter (Wanderer).
10 46 Betrayed by a friend. One of Bethel Carpenter's Contacts or Allies betrays Bethel Carpenter, ending Bethel Carpenter's career. That Contact or Ally becomes a Rival or Enemy.
11 46 Aging Crisis. Owe 10,000 for medical bills.
11 46 Retired.
11 50 A romantic relationship ends badly. Gain a Rival or Enemy.
12 50 Aging Crisis. Owe 10,000 for medical bills.
12 51 Gained a contact.
13 54 Aging Crisis. Owe 10,000 for medical bills.
13 56 A romantic relationship ends badly. Gain a Rival or Enemy.
14 58 Aging Crisis. Owe 20,000 for medical bills.
14 59 Gained a contact.
15 62 Aging Crisis. Owe 40,000 for medical bills.
15 63 Gained a contact.
16 66 Aging Crisis. Owe 10,000 for medical bills.
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