Retired 2nd Officer Betsy Dunn  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 66 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1) 6 (0)111596
Bored, Guilt Ridden, Not Trustworthy
 
Skills
Athletics (Strength) 1
Broker 0
Carouse 1
Deception 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Sensors) 2
Language (Galanglic (3rd Imperium)) 2
Mechanic 1
Medic 0
Persuade 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Worker/Civil Engineering) 1
Profession (Worker/Hydroponics) 1
Profession (Worker/Religion) 1
Seafarer 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 2nd Officer44
Scholar Scientist 01
Drifter Wanderer 23
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Taylor Mcarty Ally 4 0 0 3 Dynchia (M/61)
Taylor Mcarty gains in influence.
Ruby Cheyne Ally 1 0 0 1 Dynchia (M/36)
Roderick Watkins Contact 3 0 3 1 Dynchia (M/47)
Relationship becomes more moderate.
Arther Martin Ally 1 0 1 1 Iltharan (M/42)
Michele Cox Contact 0 2 0 4 Dynchia (F/65)
Toni Donoughoe Contact 3 1 0 5 Vlazhdumecta (F/80)
Forgiveness.
Miguel Holland Contact 3 0 4 5 Ayansh'i (M/19)
 
Term Age History
1 18 Failed to qualify for Courier (Scout).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Befriend a useful ally in one sphere. Gain an Ally.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 28 Befriend a useful ally in one sphere. Gain an Ally.
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 34 Make an unexpected connection outside Betsy Dunn's normal circles. Gain a Contact.
4 34 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
5 34 Voluntarily left Merchant Marine
5 34 Became a Scholar (Scientist).
5 38 Severely injured. Fully recovered. Owe 2,500 for medical bills.
6 38 Failed to qualify for Surveyor (Scout).
6 38 Became a Drifter (Wanderer).
6 42 Attacked by enemies and injured.
6 42 Injured. Fully recovered. Owe 5,000 for medical bills.
6 42 Gain Enemy if Betsy Dunn don't already have one.
6 42 Promoted to Drifter (Wanderer) rank 1.
7 42 Continued as Drifter (Wanderer).
7 46 Promoted to Drifter (Wanderer) rank 2.
8 46 Continued as Drifter (Wanderer).
8 48 Betrayed by a friend. One of Betsy Dunn's Contacts or Allies betrays Betsy Dunn, ending Betsy Dunn's career. That Contact or Ally becomes a Rival or Enemy.
9 48 Aging Crisis. Owe 20,000 for medical bills.
9 48 Retired at age 48.
9 48 Retired.
9 50 A new romantic starts. Gain an Ally.
10 52 Aging Crisis. Owe 60,000 for medical bills.
10 54 Gained a contact.
11 56 Aging Crisis. Owe 60,000 for medical bills.
11 58 Gained a contact.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 61 Gained a contact.
13 64 Aging Crisis. Owe 50,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙