Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Nearly killed. Owe 12,500 for medical bills. |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Became a Scholar (Physician). |
2 |
24 |
An expedition or voyage goes wrong, leaving Betsy Watson stranded in the wilderness. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
27 |
A disaster leaves several injured, and others blame Betsy Watson, forcing Betsy Watson to leave Betsy Watson's career. Gain a Rival. |
3 |
27 |
Severely injured. Owe 3,750 for medical bills. |
4 |
27 |
Became a Agent (Intelligence). |
4 |
29 |
Given specialist training in vehicles. |
4 |
31 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
32 |
Befriended by a senior agent. |
5 |
35 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
35 |
Continued as Agent (Intelligence). |
6 |
36 |
Rewarded for a successful mission. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Failed to qualify for Performer (Entertainer). |
7 |
39 |
Returned to Drifter (Barbarian). |
7 |
40 |
Betsy Watson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Failed to qualify for Colonist (Citizen). |
8 |
40 |
Switched to Drifter (Scavenger). |
8 |
43 |
Betsy Watson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
45 |
Betrayed by a friend. One of Betsy Watson's Contacts or Allies betrays Betsy Watson, ending Betsy Watson's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
45 |
Became a Merchant (Broker). |
10 |
47 |
Risk Betsy Watson's fortune on a possibility lucrative deal and win. |
10 |
49 |
Promoted to Merchant (Broker) rank 1. |
11 |
49 |
Continued as Merchant (Broker). |
11 |
52 |
Embroiled in legal trouble. |
11 |
53 |
Promoted to Merchant (Broker) rank 2. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Continued as Merchant (Broker). |
12 |
56 |
A sudden war destroys Betsy Watson's trade routes and contacts, forcing Betsy Watson to flee that region of space. |
12 |
56 |
Gain rebels as Enemy |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
56 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
58 |
Betsy Watson faith enjoys an explosion of popularity largely thanks to Betsy Watson's efforts. |
13 |
58 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
60 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
60 |
Continued as Believer (Holy Warrior). |
14 |
63 |
A notable academic consults with Betsy Watson about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
64 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |