Retired Scout Claudine Bain  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 66 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 3 (-1) 6 (0)111236
Tight, Aggressive, No Self Confidence
 
Skills
Animals (Training) 1
Astrogation 0
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Mechanic 0
Melee 0
Navigation 1
Pilot 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout14
Marine Ground Assault Marine01
Citizen Colonist 01
Merchant Merchant Marine Crewman01
Drifter Wanderer 01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Alva Hand Rival 2 2 0 3 Tezcat (F/44)
Alva Hand gained influence with the character’s assistance.
Geo Forbes Enemy 0 3 2 4 Zhodani, Imperium (M/34)
Cory Henry Ally 0 0 1 4 Zaris (M/79)
Cory Henry is diminished in both power and influence.
Parker Bartley Contact 1 0 1 3 Tezcat (M/17)
Abraham Harrison Ally 2 0 2 4 Tezcat (M/13)
Earl Hare Ally 4 0 6 0 Tezcat (M/32)
Forgiveness.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 22 Continued as Scout (Surveyor).
2 24 Claudine Bain survey an alien world.
3 26 Continued as Scout (Surveyor).
3 28 Claudine Bain's scout ship is one of the first on the scene to rescue the survivors of a disaster but Claudine Bain fail to help. Gain an Enemy.
3 28 Psychologically damaged by Claudine Bain's time in the scouts.
3 30 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
4 30 Continued as Scout (Surveyor).
4 31 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 34 Forced to muster out.
5 34 Failed to qualify for Enforcer (Rogue).
5 34 Submitted to the draft.
5 34 Became a Marine (Ground Assault) with the new title Marine.
5 37 A mission goes wrong and Claudine Bain is stranded behind enemy lines. Ejected from the service.
6 37 Became a Citizen (Colonist).
6 38 A revolution, attack or other unusual event throws Claudine Bain's life into chaos, forcing Claudine Bain to leave the planet.
7 38 Became a Merchant (Merchant Marine) with the new title Crewman.
7 42 Given advanced training in a specialist field
8 42 Voluntarily left Merchant Marine
8 42 Became a Drifter (Wanderer).
8 43 Suffer from a life-threatening illness.
9 43 Aging Crisis. Owe 40,000 for medical bills.
9 43 Retired at age 43.
9 43 Retired.
9 45 Gained a contact.
10 47 Aging Crisis. Owe 30,000 for medical bills.
10 48 Betrayal. Convert an Ally into a Rival or Enemy.
11 51 Aging Crisis. Owe 30,000 for medical bills.
11 53 A new romantic starts. Gain an Ally.
12 55 Aging Crisis. Owe 50,000 for medical bills.
12 58 A new romantic starts. Gain an Ally.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 63 Victim of a crime.
14 63 Aging Crisis. Owe 10,000 for medical bills.
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