Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Special assignment or duty on board ship. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Special assignment or duty on board ship. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
30 |
Nearly killed. |
4 |
30 |
Became a Citizen (Colonist). |
4 |
33 |
Clemmie Simmmons is rewarded for Clemmie Simmmons's diligence or cunning. |
4 |
34 |
Promoted to Citizen (Colonist) rank 1. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
35 |
A revolution, attack or other unusual event throws Clemmie Simmmons's life into chaos, forcing Clemmie Simmmons to leave the planet. |
6 |
35 |
Became a Scholar (Field Researcher). |
6 |
39 |
Agreed to perform research that goes against Clemmie Simmmons's conscience. Gain 1 Enemies. |
6 |
39 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Physician (Scholar). |
7 |
39 |
Continued as Scholar (Field Researcher). |
7 |
40 |
Clemmie Simmmons's work is sabotaged by unknown parties. Clemmie Simmmons may salvage what Clemmie Simmmons can and give up. |
8 |
40 |
Failed to qualify for Broker (Merchant). |
8 |
40 |
Became a Drifter (Barbarian). |
8 |
41 |
Clemmie Simmmons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
43 |
Clemmie Simmmons refused an offer of inducements to betray Clemmie Simmmons's faith. Gain 1 enemies. |
9 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Continued as Believer (Missionary/Humanitarian). |
10 |
48 |
Clemmie Simmmons secretly provide religious rites for a dying leader or noble, although they do not share Clemmie Simmmons's faith. Gain an Ally in the family and a Rival who disagrees with Clemmie Simmmons's choice. |
10 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
49 |
Continued as Believer (Missionary/Humanitarian). |
11 |
50 |
A new romantic starts. Gain an Ally. |
11 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
53 |
Continued as Believer (Missionary/Humanitarian). |
12 |
55 |
Clemmie Simmmons faith is shaken. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Continued as Believer (Missionary/Humanitarian). |
13 |
59 |
Clemmie Simmmons refuse to secretly provide religious rites for a dying leader or noble, because they do not share Clemmie Simmmons's faith. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Voluntarily left Missionary/Humanitarian |
14 |
61 |
Retired. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |