Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Imperial trade restrictions force Cordia Hunt out of business. |
2 |
22 |
Failed to qualify for University. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
25 |
Gain Enemy if Cordia Hunt don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Army (Infantry) with the new title Private. |
4 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
31 |
Continued as Army (Infantry). |
5 |
32 |
Thrown into a brutal ground war |
5 |
32 |
Nearly killed. Owe 3,750 for medical bills. |
6 |
35 |
Continued as Army (Infantry). |
6 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
39 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
7 |
39 |
Continued as Army (Infantry). |
7 |
42 |
Given a special assignment or duty in Cordia Hunt's unit. |
8 |
43 |
Continued as Army (Infantry). |
8 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
47 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
9 |
47 |
Continued as Army (Infantry). |
9 |
49 |
Thrown into a brutal ground war |
9 |
49 |
Nearly killed. Fully recovered. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Became a Entertainer (Journalist). |
10 |
53 |
An investigation, tour, project or expedition goes wrong, stranding Cordia Hunt far from home. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
56 |
Good fortune. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |