Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
24 |
Nearly killed. Owe 7,500 for medical bills. |
3 |
24 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
27 |
Dawn Howard aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
28 |
Continued as Believer (Mainstream Believer). |
4 |
32 |
Dawn Howard is chosen to represent Dawn Howard's faith in a vid show or other highly public forum. |
5 |
32 |
Continued as Believer (Mainstream Believer). |
5 |
33 |
Accused of a crime |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Prisoner (Inmate). |
6 |
38 |
The warden takes an interest in Dawn Howard's case. |
6 |
40 |
Paroled from prison. |
7 |
40 |
Failed to qualify for Journalist (Entertainer). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Scout (Explorer). |
7 |
43 |
Serve as the courier for an important message from the Imperium. |
7 |
44 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
44 |
Continued as Scout (Explorer). |
8 |
46 |
Nearly killed. Owe 35,000 for medical bills. |
9 |
46 |
Became a Merchant (Free Trader). |
9 |
48 |
Dawn Howard's business or ship thrives. |
9 |
50 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
50 |
Continued as Merchant (Free Trader). |
10 |
51 |
A sudden war destroys Dawn Howard's trade routes and contacts, forcing Dawn Howard to flee that region of space. |
10 |
51 |
Gain rebels as Enemy |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
53 |
Gained a contact. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |