Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Voluntarily left Broker |
2 |
22 |
Became a Citizen (Worker). |
2 |
26 |
Dillie Ede's business expands, Dillie Ede's corporation grows, or the colony thrives. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Good fortune |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
Dillie Ede have been following false teachings! |
6 |
35 |
Switched to Merchant (Free Trader). |
6 |
39 |
Given advanced training in a specialist field |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
40 |
Imperial trade restrictions force Dillie Ede out of business. |
8 |
40 |
Became a Drifter (Scavenger). |
8 |
42 |
Offered job by a patron. Now owe him a favor. |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Returned to Believer (Holy Warrior). |
9 |
47 |
Opponents of Dillie Ede's belief system ambush Dillie Ede. |
9 |
47 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
10 |
47 |
Retired. |
10 |
50 |
Birth or Death involving a family member or close friend. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Moved to a new world. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |