Retired Explorer Donnie Davis  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 66 F 1 (-2) 1 (-2) 3 (-1) 10 (1) 10 (1) 8 (0)113AA8
Prim, Psychopath
 
Skills
Animals (Veterinary) 1
Athletics 0
Carouse 1
Deception 0
Electronics (Computers) 1
Explosives 1
Flyer (Airship) 1
Flyer (Grav) 1
Gun Combat 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Medic 2
Navigation 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Recon 1
Seafarer 0
Stealth 0
Streetwise 2
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman12
Drifter Barbarian 02
Believer Missionary/Humanitarian Team Leader22
Drifter Scavenger 01
Citizen Colonist Explorer56
 
Name Type Affinity Enmity Power Influence Species
Libby Foale Enemy 0 3 2 1 Sydite (F/15)
 
Term Age History
1 18 Became a Rogue (Pirate) with the new title Lackey.
1 21 Scarred. Fully recovered. Owe 10,000 for medical bills.
1 22 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
2 22 Continued as Rogue (Pirate).
2 24 A police detective or rival criminal forces Donnie Davis to flee and vows to hunt Donnie Davis down. Gain an Enemy.
3 24 Failed to qualify for Corporate (Citizen).
3 24 Became a Drifter (Barbarian).
3 27 Attempted a risky adventure and was injured.
3 27 Scarred. Fully recovered. Owe 10,000 for medical bills.
4 28 Continued as Drifter (Barbarian).
4 29 Severely injured. Fully recovered. Owe 5,000 for medical bills.
5 29 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 31 A notable academic consults with Donnie Davis about a publication or documentary he is working on. Gain a Contact in academia.
5 33 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
6 33 Continued as Believer (Missionary/Humanitarian).
6 37 Donnie Davis accepted an offer of inducements to betray Donnie Davis's faith. Gain 330,000 in cash.
6 37 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
7 37 Switched to Drifter (Scavenger).
7 41 Donnie Davis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 41 Became a Citizen (Colonist).
8 43 Donnie Davis's business expands, Donnie Davis's corporation grows, or the colony thrives.
9 45 Continued as Citizen (Colonist).
9 47 Political upheaval strikes Donnie Davis's homeworld, and Donnie Davis is caught up in the revolution.
9 49 Promoted to Citizen (Colonist) rank 1.
10 49 Aging Crisis. Owe 50,000 for medical bills.
10 49 Retired at age 49.
10 49 Continued as Citizen (Colonist).
10 52 Donnie Davis rise to a position of power in Donnie Davis's colony or corporation.
10 53 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
11 53 Continued as Citizen (Colonist).
11 56 Political upheaval strikes Donnie Davis's homeworld, and Donnie Davis is caught up in the revolution.
11 57 Promoted to Citizen (Colonist) rank 3.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 57 Continued as Citizen (Colonist).
12 59 Gained a contact.
12 61 Promoted to Citizen (Colonist) rank 4 with the new title Explorer.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 61 Continued as Citizen (Colonist).
13 65 Donnie Davis is rewarded for Donnie Davis's diligence or cunning.
13 65 Promoted to Citizen (Colonist) rank 5.
14 65 Aging Crisis. Owe 10,000 for medical bills.
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