Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
2 |
20 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Explorer). |
2 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
21 |
Became a Citizen (Corporate). |
3 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
24 |
Returned to Drifter (Wanderer). |
4 |
26 |
Spend time with an alien race. Gain a contact. |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
32 |
Ebwabwe Wata-soeb do not know what happened to Ebwabwe Wata-soeb. There is a gap in Ebwabwe Wata-soeb's memory. |
6 |
32 |
Switched to Citizen (Worker). |
6 |
35 |
Ebwabwe Wata-soeb gain experience in a technical field as a computer operator or surveyor. |
6 |
36 |
Promoted to Citizen (Worker) rank 1. |
7 |
36 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Continued as Citizen (Worker). |
7 |
40 |
Ebwabwe Wata-soeb's business expands, Ebwabwe Wata-soeb's corporation grows, or the colony thrives. |
8 |
40 |
Continued as Citizen (Worker). |
8 |
44 |
Ebwabwe Wata-soeb learn something Ebwabwe Wata-soeb should not have – a corporate secret, a political scandal – which Ebwabwe Wata-soeb can profit from illegally. |
8 |
44 |
Gain a criminal contact. |
8 |
44 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
44 |
Continued as Citizen (Worker). |
9 |
45 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
10 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
45 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
48 |
Someone more charismatic but less devout than Ebwabwe Wata-soeb has become Ebwabwe Wata-soeb's superior. |
10 |
49 |
Forced to muster out. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
Retired. |
11 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Gained a contact. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Gained a contact. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |