Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Left the spacer community. |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Failed to qualify for Thief (Rogue). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Army (Infantry) with the new title Private. |
3 |
28 |
Assigned to an urbanised planet torn by war. |
3 |
29 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
29 |
Continued as Army (Infantry). |
4 |
33 |
Severely injured. Fully recovered. |
5 |
33 |
Failed to qualify for Courier (Scout). |
5 |
33 |
Returned to Drifter (Barbarian). |
5 |
36 |
Edith Gardiner run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Became a Scout (Explorer). |
6 |
38 |
Nearly killed. Owe 20,000 for medical bills. |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
42 |
Find valuable salvage. |
8 |
42 |
Voluntarily left Wanderer |
8 |
42 |
Became a Citizen (Worker). |
8 |
43 |
Edith Gardiner learn something Edith Gardiner should not have – a corporate secret, a political scandal – which Edith Gardiner can profit from illegally. |
8 |
43 |
Gain a criminal contact. |
8 |
46 |
Promoted to Citizen (Worker) rank 1. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Citizen (Worker). |
9 |
50 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
10 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
54 |
Edith Gardiner is caught in the periphery of a scandal. |
10 |
54 |
Demoted to Believer (Holy Warrior) rank -1. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Continued as Believer (Holy Warrior). |
11 |
55 |
Edith Gardiner aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
55 |
Retired. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |