Retired Lay Person Eleanora Williams  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 66 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 9 (1) 1 (-2)111891
Always looks startled
 
Skills
Athletics 0
Carouse 0
Deception 0
Diplomat 1
Drive 0
Electronics (Sensors) 1
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Melee (Unarmed) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Worker/Armourer) 1
Profession (Worker/Religion) 2
Recon 2
Science (Social Sciences/Belief) 1
Science (Social Sciences/Economics) 1
Stealth 0
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 25
Scholar Field Researcher 11
Entertainer Performer 01
Scout Surveyor 03
Believer Mainstream Believer Lay Person03
 
Name Type Affinity Enmity Power Influence Species
Ruth McKinnon Contact 1 3 3 1 Tezcat (M/26)
An incident occured.
Lyda McGuire Contact 3 1 2 3 Libert (F/24)
Lyda McGuire loses some of their power base.
Jacob Sherris Contact 2 2 6 1 Ronnin (M/19)
Relationship soured.
Jacob Sherris gained influence with the character’s assistance.
Myrl Hand Rival 1 2 5 6 Ayansh'i (F/14)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 22 Gained a contact.
2 22 Continued as Drifter (Wanderer).
2 23 Betrayed by a friend. One of Eleanora Williams's Contacts or Allies betrays Eleanora Williams, ending Eleanora Williams's career. That Contact or Ally becomes a Rival or Enemy.
3 23 Became a Scholar (Field Researcher).
3 26 Caught cheating in some fashion, advancing Eleanora Williams's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
3 26 A disaster or war strikes.
3 26 The planetary government interferes with Eleanora Williams's research for political or religious reasons. Eleanora Williams continue working secretely.
3 26 Gain an Enemy
3 27 Promoted to Scholar (Field Researcher) rank 1.
4 27 Voluntarily left Field Researcher
4 27 Became a Entertainer (Performer).
4 31 Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
5 31 Voluntarily left Performer
5 31 Returned to Drifter (Wanderer).
5 33 Attacked by enemies that Eleanora Williams easily defeat.
5 33 Gain Enemy if Eleanora Williams don't already have one.
5 35 Promoted to Drifter (Wanderer) rank 1.
6 35 Continued as Drifter (Wanderer).
6 39 Promoted to Drifter (Wanderer) rank 2.
7 39 Continued as Drifter (Wanderer).
7 42 Eleanora Williams run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 42 Became a Scout (Surveyor).
8 46 Spend several years jumping from world to world in Eleanora Williams's scout ship.
9 46 Continued as Scout (Surveyor).
9 49 Spend several years jumping from world to world in Eleanora Williams's scout ship.
10 50 Aging Crisis. Owe 50,000 for medical bills.
10 50 Retired at age 50.
10 50 Continued as Scout (Surveyor).
10 51 Nearly killed. Owe 35,000 for medical bills.
11 51 Aging Crisis. Owe 30,000 for medical bills.
11 51 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 54 Eleanora Williams refuse to secretly provide religious rites for a dying leader or noble, because they do not share Eleanora Williams's faith.
12 55 Aging Crisis. Owe 20,000 for medical bills.
12 55 Continued as Believer (Mainstream Believer).
12 59 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 59 Continued as Believer (Mainstream Believer).
13 61 Eleanora Williams retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 63 Forced to muster out.
14 63 Aging Crisis. Owe 50,000 for medical bills.
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