Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Find Ancient Technology. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Gained a contact. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 3. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Elizabeth Rule run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Failed to qualify for Artist (Entertainer). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
A good deal ensures Elizabeth Rule is living the high life for a few years. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Embroiled in legal trouble. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Failed to qualify for Surveyor (Scout). |
10 |
53 |
Switched to Drifter (Wanderer). |
10 |
55 |
Nearly killed. Owe 35,000 for medical bills. |
11 |
55 |
Failed to qualify for Corporate (Citizen). |
11 |
55 |
Continued as Drifter (Wanderer). |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Drifter (Wanderer). |
12 |
63 |
Betrayed by a friend. One of Elizabeth Rule's Contacts or Allies betrays Elizabeth Rule, ending Elizabeth Rule's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |