Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
21 |
Kicked out of military academy. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
25 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
29 |
Attempted a risky adventure and was sent to prison. |
4 |
29 |
Became a Prisoner (Thug). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Switched to Prisoner (Inmate) with previous rank. |
5 |
36 |
Parole hearing. |
6 |
37 |
Continued as Prisoner (Inmate). |
6 |
41 |
Disgraced. Word of Era Arnold's criminal past reaches Era Arnold's homeworld. |
7 |
41 |
Returned to Prisoner (Thug). |
7 |
45 |
Disgraced. Word of Era Arnold's criminal past reaches Era Arnold's homeworld. |
8 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Continued as Prisoner (Thug). |
8 |
47 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
9 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
49 |
Returned to Prisoner (Inmate). |
9 |
51 |
Disgraced. Word of Era Arnold's criminal past reaches Era Arnold's homeworld. |
10 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
53 |
Continued as Prisoner (Inmate). |
10 |
56 |
A guard takes a dislike to Era Arnold. |
11 |
57 |
Continued as Prisoner (Inmate). |
11 |
60 |
A guard takes a dislike to Era Arnold. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Returned to Prisoner (Thug). |
12 |
63 |
Defeated a prison gang. Gain an Enemy. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |