Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
27 |
Left the colonies. |
2 |
27 |
Became a Scout (Courier). |
2 |
29 |
Fairy Raby's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
3 |
31 |
Became a Entertainer (Journalist). |
3 |
32 |
Public opinion turns on Fairy Raby. |
4 |
32 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
36 |
Fairy Raby secretly provide religious rites for a dying leader or noble, although they do not share Fairy Raby's faith. Gain an Ally in the family and a Rival who disagrees with Fairy Raby's choice. |
5 |
36 |
Continued as Believer (Mainstream Believer). |
5 |
40 |
Fairy Raby accepted an offer of inducements to betray Fairy Raby's faith. Gain 110,000 in cash. |
6 |
40 |
Failed to qualify for Surveyor (Scout). |
6 |
40 |
Submitted to the draft. |
6 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
41 |
Embroiled in legal trouble. |
6 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
44 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Given advanced training in a specialist field |
8 |
48 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
A sudden war destroys Fairy Raby's trade routes and contacts, forcing Fairy Raby to flee that region of space. |
8 |
50 |
Gain rebels as Enemy |
9 |
50 |
Became a Drifter (Wanderer). |
10 |
54 |
Continued as Drifter (Wanderer). |
10 |
57 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
58 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
58 |
Continued as Drifter (Wanderer). |
11 |
61 |
Fairy Raby do not know what happened to Fairy Raby. There is a gap in Fairy Raby's memory. |
12 |
61 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
64 |
Fairy Raby faith is shaken. |