Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Contact with Government. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Encounter a Psionic institute. |
3 |
27 |
Tested for psionic powers |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Florrie Connell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Citizen (Colonist). |
5 |
32 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
6 |
32 |
Failed to qualify for Enforcer (Rogue). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Navy (Flight) with the new title Crewman. |
6 |
35 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
35 |
Became a Noble (Diplomat) with the new title Intern. |
7 |
37 |
Inherit a gift from a rich relative. |
7 |
39 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
8 |
39 |
Continued as Noble (Diplomat). |
8 |
40 |
A disaster or war strikes. |
9 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
41 |
Florrie Connell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
44 |
Continued as Believer (Missionary/Humanitarian). |
10 |
46 |
Florrie Connell come into conflict with a splinter group Florrie Connell's own religion which maintains Florrie Connell's version is the wrong one. Gain 1 Rivals. |
11 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Retired. |
11 |
47 |
Find Ancient Technology. |
12 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
59 |
A new romantic starts. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |