Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
25 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
4 |
30 |
Voluntarily left Broker |
4 |
30 |
Became a Citizen (Corporate). |
4 |
34 |
Severely injured. Owe 12,500 for medical bills. |
5 |
34 |
Became a Agent (Intelligence). |
5 |
36 |
Befriended by a senior agent. |
5 |
38 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
40 |
Befriended by a senior agent. |
6 |
42 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
7 |
42 |
Continued as Agent (Intelligence). |
7 |
43 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Agent (Intelligence) rank 3. |
8 |
46 |
Continued as Agent (Intelligence). |
8 |
49 |
Hard times caused by a lack of interstellar trade costs Glenn Arnold's job. |
9 |
49 |
Failed to qualify for Courier (Scout). |
9 |
49 |
Became a Drifter (Barbarian). |
9 |
53 |
Glenn Arnold run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
53 |
Failed to qualify for Corporate (Citizen). |
10 |
53 |
Switched to Drifter (Scavenger). |
10 |
54 |
Attempted a risky adventure and was wildly successful. |
11 |
57 |
Continued as Drifter (Scavenger). |
11 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
61 |
Promoted to Drifter (Scavenger) rank 1. |
12 |
61 |
Continued as Drifter (Scavenger). |
12 |
63 |
Suffer from a life-threatening illness. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Retired at age 63. |