Retired Staff Writer Grace Lamb  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 66 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1) 5 (-1)111535
Always has a haunted expression, Yellowed teeth
 
Skills
Astrogation 0
Athletics 0
Carouse 2
Deception 0
Drive 0
Electronics (Comms) 1
Flyer 0
Gun Combat 0
Heavy Weapons 0
Investigate 1
Language 0
Melee (Blade) 2
Melee (Unarmed) 2
Persuade 1
Profession (Colonist/Ranching) 1
Recon 0
Stealth 0
Steward 1
Streetwise 2
Survival 0
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Entertainer Journalist Staff Writer23
Drifter Scavenger 02
Prisoner Fixer 01
Prisoner Thug 04
Prisoner Inmate 01
 
EducationGraduated
Marine Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Martin McDonaugh Contact 1 1 3 5 Tapazmal (M/39)
Martin McDonaugh belongs to an uncommon alien species.
 
Term Age History
1 18 Entered Military Academy(Marine Academy)
1 21 War breaks out, triggering a mandatory draft.
1 21 Fled from the draft.
1 21 Dropped out of military academy.
2 21 Became a Drifter (Wanderer).
2 22 Betrayed by a friend. One of Grace Lamb's Contacts or Allies betrays Grace Lamb, ending Grace Lamb's career. That Contact or Ally becomes a Rival or Enemy.
3 22 Became a Entertainer (Journalist).
3 23 Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
3 26 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
4 26 Continued as Entertainer (Journalist).
4 27 Find Ancient Technology.
4 30 Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer.
5 30 Continued as Entertainer (Journalist).
5 32 An investigation, tour, project or expedition goes wrong, stranding Grace Lamb far from home.
6 32 Switched to Drifter (Scavenger).
7 36 Continued as Drifter (Scavenger).
7 39 Attempted a risky adventure and was sent to prison.
8 40 Became a Prisoner (Fixer).
8 42 Beaten by a prison gang.
8 42 Nearly killed. Owe 15,000 for medical bills.
9 44 Switched to Prisoner (Thug) with previous rank.
9 46 Nearly killed. Owe 30,000 for medical bills.
10 48 Aging Crisis. Owe 10,000 for medical bills.
10 48 Retired at age 48.
10 48 Continued as Prisoner (Thug).
10 52 A guard takes a dislike to Grace Lamb.
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 52 Continued as Prisoner (Thug).
11 54 A guard takes a dislike to Grace Lamb.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Continued as Prisoner (Thug).
12 58 Disgraced. Word of Grace Lamb's criminal past reaches Grace Lamb's homeworld.
13 60 Aging Crisis. Owe 40,000 for medical bills.
13 60 Switched to Prisoner (Inmate) with previous rank.
13 64 Disgraced. Word of Grace Lamb's criminal past reaches Grace Lamb's homeworld.
14 64 Aging Crisis. Owe 10,000 for medical bills.
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