Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Gain Enemy if Harriet Dunn don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Entertainer (Artist). |
3 |
24 |
Works is especially well received and popular, making Harriet Dunn a minor celebrity |
3 |
27 |
Promoted to Entertainer (Artist) rank 1. |
4 |
27 |
Continued as Entertainer (Artist). |
4 |
31 |
Birth or Death involving a family member or close friend. |
4 |
31 |
Promoted to Entertainer (Artist) rank 2. |
5 |
31 |
Continued as Entertainer (Artist). |
5 |
34 |
Find an Alien Artifact. |
6 |
35 |
Continued as Entertainer (Artist). |
6 |
36 |
One of Harriet Dunn's pieces of art is stolen, and the investigation brings Harriet Dunn into the criminal underworld. |
6 |
39 |
Promoted to Entertainer (Artist) rank 3. |
7 |
39 |
Continued as Entertainer (Artist). |
7 |
41 |
Expose or are involved in a scandal of some sort. |
8 |
41 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
45 |
Graduated. |
9 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Make an unexpected connection outside Harriet Dunn's normal circles. Gain a Contact. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
A good deal ensures Harriet Dunn is living the high life for a few years. |
10 |
53 |
Forced to continue current assignment. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
Make an unexpected connection outside Harriet Dunn's normal circles. Gain a Contact. |
12 |
61 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Continued as Merchant (Merchant Marine). |
13 |
65 |
A series of bad deals and decisions force Harriet Dunn into bankruptcy. Harriet Dunn salvages what Harriet Dunn can. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |