Retired 1st Officer Harriet Dunn  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 66 F 1 (-2) 1 (-2) 1 (-2) 13 (2) 2 (-2) 7 (0)111D27
Fearless
 
Skills
Art (Performing/Instrument) 1
Art (Presentation/Write) 1
Athletics (Strength) 1
Carouse 2
Deception 1
Drive 0
Electronics 0
Engineer (M-drive) 2
Gambler 1
Investigate 1
Language (Galanglic (3rd Imperium)) 1
Language (Gvegh (Vargr)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 2
Persuade 2
Pilot (Small Craft) 1
Recon 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 12
Entertainer Artist 35
Merchant Merchant Marine 1st Officer55
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Jeannette Day Rival 1 2 2 0 Ronnin (F/47)
Jeannette Day has life-changing event that creates new responsibilities.
Mary Boyd Contact 1 1 1 0 Suerrat (F/40)
Alta Mulvahil Contact 2 0 1 0 Suerrat (F/24)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 22 Attacked by enemies and injured.
1 22 Lightly injured, no permanent damage. Fully recovered.
1 22 Gain Enemy if Harriet Dunn don't already have one.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 23 Suffer from a life-threatening illness.
3 23 Became a Entertainer (Artist).
3 24 Works is especially well received and popular, making Harriet Dunn a minor celebrity
3 27 Promoted to Entertainer (Artist) rank 1.
4 27 Continued as Entertainer (Artist).
4 31 Birth or Death involving a family member or close friend.
4 31 Promoted to Entertainer (Artist) rank 2.
5 31 Continued as Entertainer (Artist).
5 34 Find an Alien Artifact.
6 35 Continued as Entertainer (Artist).
6 36 One of Harriet Dunn's pieces of art is stolen, and the investigation brings Harriet Dunn into the criminal underworld.
6 39 Promoted to Entertainer (Artist) rank 3.
7 39 Continued as Entertainer (Artist).
7 41 Expose or are involved in a scandal of some sort.
8 41 Entered Merchant Academy with the Shipboard curriculum.
8 42 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 45 Graduated.
9 45 Became a Merchant (Merchant Marine) with the new title Crewman.
9 45 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 47 Make an unexpected connection outside Harriet Dunn's normal circles. Gain a Contact.
9 49 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 49 Continued as Merchant (Merchant Marine).
10 52 A good deal ensures Harriet Dunn is living the high life for a few years.
10 53 Forced to continue current assignment.
10 53 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 53 Aging Crisis. Owe 40,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Merchant (Merchant Marine).
11 57 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 57 Continued as Merchant (Merchant Marine).
12 58 Make an unexpected connection outside Harriet Dunn's normal circles. Gain a Contact.
12 61 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 61 Continued as Merchant (Merchant Marine).
13 65 A series of bad deals and decisions force Harriet Dunn into bankruptcy. Harriet Dunn salvages what Harriet Dunn can.
14 65 Aging Crisis. Owe 10,000 for medical bills.
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