Retired Settler Hazle Pabst  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 66 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 11 (1) 3 (-1)1112B3
Elusive, Tyrannical, Involved
 
Skills
Animals 0
Art (Creative) 0
Astrogation 0
Athletics 0
Diplomat 1
Drive (Hovercraft) 1
Drive (Mole) 1
Drive (Track) 1
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 2
Language (Gvegh (Vargr)) 1
Mechanic 0
Medic 1
Navigation 1
Pilot (Small Craft) 1
Profession (Worker/Polymers) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 01
Scout Surveyor 02
Army Cavalry Private01
Drifter Scavenger 24
Citizen Colonist Settler34
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Angie Snyder Ally 4 0 5 1 Swanfeh (F/30)
Edith Cox Ally 2 0 0 0 Kedepu (F/58)
Milford Mulvahil Enemy 0 3 4 2 Swanfeh (M/40)
Milford Mulvahil has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Scout (Courier).
1 19 When dealing with an alien race, Hazle Pabst have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
2 22 Attempted to change assignments.
2 22 Switched to Scout (Surveyor) with previous rank.
2 23 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 26 Continued as Scout (Surveyor).
3 28 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
4 28 Became a Army (Cavalry) with the new title Private.
4 29 Nearly killed. Fully recovered. Owe 7,500 for medical bills.
5 29 Failed to qualify for Merchant Marine (Merchant).
5 29 Became a Drifter (Scavenger).
5 30 Find an Alien Artifact.
6 33 Continued as Drifter (Scavenger).
6 37 Attacked by enemies and injured.
6 37 Scarred. Fully recovered. Owe 10,000 for medical bills.
6 37 Gain Enemy if Hazle Pabst don't already have one.
6 37 Promoted to Drifter (Scavenger) rank 1.
7 37 Continued as Drifter (Scavenger).
7 38 Find Ancient Technology.
7 41 Promoted to Drifter (Scavenger) rank 2.
8 41 Continued as Drifter (Scavenger).
8 43 Hazle Pabst run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 43 Became a Citizen (Colonist).
9 46 Hazle Pabst's business expands, Hazle Pabst's corporation grows, or the colony thrives.
9 47 Promoted to Citizen (Colonist) rank 1.
10 47 Continued as Citizen (Colonist).
10 51 Hazle Pabst is rewarded for Hazle Pabst's diligence or cunning.
10 51 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
11 51 Continued as Citizen (Colonist).
11 52 Spent time maintaining and using heavy vehicles.
11 55 Promoted to Citizen (Colonist) rank 3.
12 55 Aging Crisis. Owe 10,000 for medical bills.
12 55 Retired at age 55.
12 55 Continued as Citizen (Colonist).
12 59 Life ruined by a criminal gang. Gain the gang as an Enemy
13 59 Aging Crisis. Owe 20,000 for medical bills.
13 59 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 63 Hazle Pabst have been following false teachings!
14 63 Aging Crisis. Owe 20,000 for medical bills.
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