Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
21 |
Good fortune |
2 |
22 |
Continued as Noble (Diplomat). |
2 |
23 |
Hilda Stephens make an alliance with a powerful and charismatic noble, who becomes an Ally. |
3 |
26 |
Voluntarily left Diplomat |
3 |
26 |
Became a Merchant (Broker). |
3 |
27 |
Make an unexpected connection outside Hilda Stephens's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
A good deal ensures Hilda Stephens is living the high life for a few years. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
A sudden war destroys Hilda Stephens's trade routes and contacts, forcing Hilda Stephens to flee that region of space. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Returned to Noble (Diplomat). |
6 |
39 |
Hilda Stephens manipulate and charm Hilda Stephens's way through high society. Gain a Rival and an Ally. |
7 |
40 |
Voluntarily left Diplomat |
7 |
40 |
Failed to qualify for Courier (Scout). |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
42 |
Find valuable salvage. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
45 |
Offered job by a patron. Now owe him a favor. |
9 |
48 |
Became a Scout (Explorer). |
9 |
51 |
Psychologically damaged by Hilda Stephens's time in the scouts. |
10 |
51 |
Became a Entertainer (Artist). |
10 |
52 |
Contact with Government. |
10 |
55 |
Promoted to Entertainer (Artist) rank 1. |
11 |
55 |
Continued as Entertainer (Artist). |
11 |
57 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
11 |
59 |
Promoted to Entertainer (Artist) rank 2. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Entertainer (Artist). |
12 |
61 |
Spend time with an alien race. Gain a contact. |
12 |
63 |
Promoted to Entertainer (Artist) rank 3. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |