Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
29 |
During a battle, defeat or victory depends on Ima Carnall's actions. The ship suffers severe damage and Ima Carnall is blamed for the disaster. Ima Carnall is court - martialled and discharged. |
3 |
29 |
Became a Scout (Surveyor). |
3 |
31 |
Perform an exemplary service for the scouts. |
4 |
33 |
Continued as Scout (Surveyor). |
4 |
37 |
Serve as the courier for an important message from the Imperium. |
5 |
37 |
Continued as Scout (Surveyor). |
5 |
39 |
Nearly killed. Owe 25,000 for medical bills. |
6 |
39 |
Failed to qualify for Broker (Merchant). |
6 |
39 |
Submitted to the draft. |
6 |
39 |
Became a Merchant (Merchant Marine). |
7 |
43 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Make an unexpected connection outside Ima Carnall's normal circles. Gain a Contact. |
7 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
47 |
Continued as Merchant (Merchant Marine). |
8 |
51 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
51 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
A good deal ensures Ima Carnall is living the high life for a few years. |
10 |
55 |
Continued as Merchant (Merchant Marine). |
10 |
59 |
Make an unexpected connection outside Ima Carnall's normal circles. Gain a Contact. |
10 |
59 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
59 |
Retired at age 59. |
11 |
59 |
Continued as Merchant (Merchant Marine). |
11 |
61 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
63 |
Forced to muster out. |
12 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |