Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Janie Reid is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
20 |
Failed to qualify for Law Enforcement (Agent). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
26 |
A police detective or rival criminal forces Janie Reid to flee and vows to hunt Janie Reid down. Gain an Enemy. |
4 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
28 |
Janie Reid is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
4 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
30 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Janie Reid is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
34 |
Continued as Believer (Missionary/Humanitarian). |
6 |
35 |
Janie Reid faith is shaken. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Janie Reid accepted an offer of inducements to betray Janie Reid's faith. Gain 70,000 in cash. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
42 |
Failed to qualify for Colonist (Citizen). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Became a Scout (Courier). |
8 |
43 |
Perform an exemplary service for the scouts. |
8 |
46 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
46 |
Continued as Scout (Courier). |
9 |
48 |
Spend several years jumping from world to world in Janie Reid's scout ship. |
10 |
50 |
Continued as Scout (Courier). |
10 |
51 |
Janie Reid have no idea what happened to Janie Reid – they found Janie Reid's ship drifting on the fringes of friendly space. |
11 |
51 |
Switched to Drifter (Scavenger). |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
55 |
Continued as Drifter (Scavenger). |
12 |
57 |
Find valuable salvage. |
12 |
59 |
Forced to muster out. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
62 |
Janie Reid refuse to secretly provide religious rites for a dying leader or noble, because they do not share Janie Reid's faith. |
13 |
63 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |