Retired Junior Project Worker Jean Norman  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Darmine 66 F 4 (-1) 1 (-2) 5 (-1) 5 (-1) 3 (-1) 7 (0)6 (0)415537
Concrete thinking, Scary, Flamboyant
 
Skills
Admin 1
Athletics (Strength) 1
Awareness 0
Deception 1
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Gambler 1
Medic 0
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Biologicals) 1
Profession (Sports/Racquet Sports) 1
Recon 0
Stealth 0
Streetwise 1
Survival 1
Telekinesis 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 33
Psion Psi-Warrrior Psi-Soldier02
Merchant Merchant Marine Crewman03
Believer Missionary/Humanitarian Junior Project Worker04
 
Name Type Affinity Enmity Power Influence Species
Winifred Jensen Enemy 0 4 4 0 Darmine (F/71)
Parker Jack Ally 1 0 2 4 Darmine (M/25)
 
Term Age History
1 18 Failed to qualify for Pirate (Rogue).
1 18 Became a Drifter (Wanderer).
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 25 Survived a risky adventure but gained nothing.
2 26 Promoted to Drifter (Wanderer) rank 2.
3 26 Continued as Drifter (Wanderer).
3 30 Encounter a Psionic institute.
3 30 Tested for psionic powers
3 30 Promoted to Drifter (Wanderer) rank 3.
4 30 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
4 34 Psionic abilities make Jean Norman uncomfortable to be around. One contact or ally becomes a rival.
5 34 Continued as Psion (Psi-Warrrior).
5 35 Spent time mastering mind and body.
6 38 Voluntarily left Psi-Warrrior
6 38 Failed to qualify for Infantry (Army).
6 38 Submitted to the draft.
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
7 42 Continued as Merchant (Merchant Marine).
7 43 A good deal ensures Jean Norman is living the high life for a few years.
8 46 Continued as Merchant (Merchant Marine).
8 48 A sudden war destroys Jean Norman's trade routes and contacts, forcing Jean Norman to flee that region of space.
8 48 Gain rebels as Enemy
9 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 50 Jean Norman retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 52 Continued as Believer (Missionary/Humanitarian).
10 55 Jean Norman is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
11 56 Continued as Believer (Missionary/Humanitarian).
11 58 Jean Norman faith is shaken.
12 60 Continued as Believer (Missionary/Humanitarian).
12 64 Jean Norman faith is shaken.
13 64 Aging Crisis. Owe 50,000 for medical bills.
13 64 Retired at age 64.
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