Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Jesse Dendy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Failed to qualify for Scientist (Scholar). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Army (Cavalry) with the new title Private. |
4 |
33 |
Surrounded and outnumbered by the enemy, Jesse Dendy hold out until relief arrives. |
4 |
33 |
Attempt at commissioned failed. |
4 |
33 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
33 |
Voluntarily left Cavalry |
5 |
33 |
Failed to qualify for Intelligence (Agent). |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
36 |
Offered job by a patron. Now owe him a favor. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Failed to qualify for Ground Assault (Marine). |
6 |
37 |
Returned to Drifter (Scavenger). |
6 |
41 |
Good fortune |
6 |
41 |
Promoted to Drifter (Scavenger) rank 3. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
44 |
Find an Alien Artifact. |
7 |
45 |
Promoted to Drifter (Scavenger) rank 4. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
47 |
Betrayed by a friend. One of Jesse Dendy's Contacts or Allies betrays Jesse Dendy, ending Jesse Dendy's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
49 |
Gained a contact. |
10 |
51 |
Voluntarily left Merchant Marine |
10 |
51 |
Switched to Drifter (Barbarian). |
10 |
54 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
54 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
55 |
Jesse Dendy have been following false teachings! |
12 |
55 |
Returned to Drifter (Wanderer). |
12 |
57 |
Attacked by enemies that Jesse Dendy easily defeat. |
12 |
57 |
Gain Enemy if Jesse Dendy don't already have one. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Voluntarily left Wanderer |
13 |
59 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
62 |
Jesse Dendy refused an offer of inducements to betray Jesse Dendy's faith. Gain 2 enemies. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |