Retired Assistant Director Joe Marshall  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 66 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 4 (-1)111474
Oppositional, Slouching posture
 
Skills
Advocate 1
Carouse 1
Deception 1
Drive 0
Electronics (Computers) 1
Explosives 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 1
Language 0
Mechanic 0
Persuade 0
Recon 1
Seafarer 0
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Assistant Director58
Scout Explorer 01
Believer Holy Warrior Hopeful01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Warner Ford Contact 1 1 2 0 Sydite (M/20)
Awa Weakairleai Contact 4 0 1 0 Aslan (M/28)
Relationship altered.
Reginald Dean Contact 3 1 0 3 Ziadd (M/53)
Bertram Matson Contact 4 0 0 6 Ziadd (M/37)
Relationship becomes more moderate.
Mitchel Banks Enemy 0 4 0 0 Ziadd (M/17)
Leslie Palmer Contact 2 1 4 3 Ziadd (F/49)
Wade Griffin Contact 0 2 1 1 Halka (M/88)
Wade Griffin belongs to an unusual cultural or religious group.
Mitchel Walsham Contact 2 0 0 5 Luriani (M/37)
Dillie Lyness Contact 0 1 1 1 Ziadd (F/31)
Asa Vabsley Ally 3 1 0 2 Ronnin (M/56)
Relationship becomes more intense. Contact becomes an ally.
Dominic Mcandrew Enemy 0 3 0 0 Kedepu (M/41)
Dominic Mcandrew is a member of an organisation which holds a generally opposite view of the Traveller.
Matie Thompkins Enemy 0 5 0 1 Cafadan (F/87)
Brooklyn Saxon Rival 1 2 0 0 Azhanti (F/29)
Howell McPherson Rival 2 2 1 0 Ziadd (M/15)
Maxie Clarke Rival 1 1 1 4 Ziadd (F/78)
Elda Steen Contact 3 1 1 4 Suerrat (F/33)
Easter Diaz Ally 5 0 5 0 Libert (F/35)
Miguel Gonzales Contact 1 2 1 2 Ziadd (M/16)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 21 Befriended by a senior agent.
2 22 Continued as Agent (Corporate Agent).
2 23 Established a network of contacts. Gain 1 contacts.
3 26 Continued as Agent (Corporate Agent).
3 27 Rewarded for a successful mission.
3 30 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
4 30 Continued as Agent (Corporate Agent).
4 34 Established a network of contacts. Gain 3 contacts.
5 34 Continued as Agent (Corporate Agent).
5 36 Go undercover to investigate an enemy.
5 36 A revolution, attack or other unusual event throws Joe Marshall's life into chaos, forcing Joe Marshall to leave the planet.
5 38 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
6 38 Continued as Agent (Corporate Agent).
6 40 Joe Marshall went above and beyond the call of duty.
6 42 Promoted to Agent (Corporate Agent) rank 3.
7 42 Continued as Agent (Corporate Agent).
7 43 Advanced training in a specialist field.
7 46 Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent.
8 46 Continued as Agent (Corporate Agent).
8 50 Given specialist training in vehicles.
8 50 Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director.
8 50 Forced to muster out.
9 50 Became a Scout (Explorer).
9 52 Joe Marshall's ship is damaged, and Joe Marshall have to hitch-hike Joe Marshall's way back across the stars to the nearest scout base.
9 52 Gain 5 Contacts. Gain 2 Enemies.
10 52 Aging Crisis. Owe 20,000 for medical bills.
10 52 Retired at age 52.
10 52 Became a Believer (Holy Warrior) with the new title Hopeful.
10 54 Joe Marshall come into conflict with a splinter group Joe Marshall's own religion which maintains Joe Marshall's version is the wrong one. Gain 2 Rivals.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 54 Retired.
11 58 Gained a contact.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 62 A new romantic starts. Gain an Ally.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 64 Gained a contact.
14 66 Aging Crisis. Owe 60,000 for medical bills.
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