Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Kelly Bent's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A series of bad deals and decisions force Kelly Bent into bankruptcy. Kelly Bent salvages what Kelly Bent can. |
4 |
27 |
Became a Agent (Corporate Agent). |
4 |
31 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
31 |
Voluntarily left Corporate Agent |
5 |
31 |
Became a Scout (Surveyor). |
5 |
34 |
Kelly Bent's ship is damaged, and Kelly Bent have to hitch-hike Kelly Bent's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 4 Contacts. Gain 1 Enemies. |
6 |
34 |
Became a Drifter (Barbarian). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
37 |
Retired at age 37. |
7 |
37 |
Retired. |
7 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
A new romantic starts. Gain an Ally. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Moved to a new world. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
Victim of a crime. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Accused of a crime. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Moved to a new world. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |