Retired Experienced Broker Lee Meredeth  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 66 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 6 (0)111966
Rich, Hopeful, Self-absorbed
 
Skills
Admin 2
Astrogation 1
Athletics 0
Broker 1
Deception 1
Diplomat 0
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 2
Gambler 1
Gun Combat (Slug) 1
Gunner 0
Jack-of-All-Trades 2
Mechanic 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession (Spacer) 0
Science (Social Sciences/Belief) 1
Seafarer 0
Steward 1
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand12
Merchant Free Trader Experienced Trader33
Army Infantry Private01
Citizen Corporate 01
Drifter Barbarian 01
Merchant Broker Experienced Broker35
Believer Missionary/Humanitarian Project Worker11
 
Name Type Affinity Enmity Power Influence Species
Cassandra Hanson Contact 2 1 0 1 Murrissi (F/46)
Blaine Mills Ally 2 0 2 0 Murrissi (M/32)
Nat Nichols Enemy 0 3 3 1 Murrissi (M/51)
Nat Nichols gains in power and influence.
Lula Peck Contact 2 1 2 4 Happrhani (F/19)
Forgiveness.
Cordie Fergusson Enemy 0 3 4 1 Ayansh'i (F/52)
Leslie Learmonth Contact 4 0 1 1 Murrissi (M/45)
Relationship becomes more moderate. Ally becomes a contact.
Hulda Hart Rival 1 2 3 1 Murrissi (F/10)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 21 Advanced training in a specialist field.
1 22 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Flight).
2 26 Severely injured. Fully recovered.
3 26 Became a Merchant (Free Trader).
3 29 Embroiled in legal trouble.
3 30 Promoted to Merchant (Free Trader) rank 1.
4 30 Continued as Merchant (Free Trader).
4 34 Promoted to Merchant (Free Trader) rank 2.
5 34 Continued as Merchant (Free Trader).
5 37 Make an unexpected connection outside Lee Meredeth's normal circles. Gain a Contact.
5 38 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
6 38 Voluntarily left Free Trader
6 38 Failed to qualify for Corporate Agent (Agent).
6 38 Submitted to the draft.
6 38 Became a Army (Infantry) with the new title Private.
6 39 Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
7 39 Became a Citizen (Corporate).
7 40 Severely injured. Fully recovered. Owe 2,500 for medical bills.
8 40 Failed to qualify for Broker (Merchant).
8 40 Became a Drifter (Barbarian).
8 41 Lee Meredeth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 41 Switched to Merchant (Broker).
9 44 Given advanced training in a specialist field
9 45 Promoted to Merchant (Broker) rank 1.
10 45 Continued as Merchant (Broker).
10 49 Embroiled in legal trouble.
11 49 Aging Crisis. Owe 50,000 for medical bills.
11 49 Retired at age 49.
11 49 Continued as Merchant (Broker).
11 52 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
11 53 Promoted to Merchant (Broker) rank 2.
12 53 Aging Crisis. Owe 60,000 for medical bills.
12 53 Continued as Merchant (Broker).
12 57 Make an unexpected connection outside Lee Meredeth's normal circles. Gain a Contact.
12 57 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
13 57 Aging Crisis. Owe 20,000 for medical bills.
13 57 Continued as Merchant (Broker).
13 60 A sudden war destroys Lee Meredeth's trade routes and contacts, forcing Lee Meredeth to flee that region of space.
13 60 Gain rebels as Enemy
14 60 Aging Crisis. Owe 10,000 for medical bills.
14 60 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
14 64 Lee Meredeth secretly provide religious rites for a dying leader or noble, although they do not share Lee Meredeth's faith. Gain an Ally in the family and a Rival who disagrees with Lee Meredeth's choice.
14 64 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
15 64 Aging Crisis. Owe 40,000 for medical bills.
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