Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Leonore Fowler have no idea what happened to Leonore Fowler – they found Leonore Fowler's ship drifting on the fringes of friendly space. |
2 |
21 |
Failed to qualify for Cavalry (Army). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Leonore Fowler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Failed to qualify for Artist (Entertainer). |
3 |
22 |
Continued as Drifter (Scavenger). |
3 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
25 |
Became a Merchant (Broker). |
4 |
26 |
A series of bad deals and decisions force Leonore Fowler into bankruptcy. Leonore Fowler salvages what Leonore Fowler can. |
5 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
27 |
Leonore Fowler retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
30 |
Continued as Believer (Missionary/Humanitarian). |
6 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
34 |
Continued as Believer (Missionary/Humanitarian). |
7 |
37 |
Leonore Fowler secretly provide religious rites for a dying leader or noble, although they do not share Leonore Fowler's faith. Gain an Ally in the family and a Rival who disagrees with Leonore Fowler's choice. |
7 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
38 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
Leonore Fowler retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
42 |
Forced to muster out. |
9 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
42 |
Retired. |
9 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
A new romantic starts. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Moved to a new world. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Good fortune. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Accused of a crime. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |