Retired Project Leader Lettie McMillan  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 66 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 8 (0) 8 (0)111B88
Abrupt, Sassy
 
Skills
Admin 0
Animals 0
Art (Performing/Performer) 1
Athletics 0
Carouse 1
Deception 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner 0
Jack-of-All-Trades 3
Leadership 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 3
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand12
Drifter Wanderer 13
Entertainer Artist 12
Merchant Free Trader 23
Believer Missionary/Humanitarian Project Leader33
 
Name Type Affinity Enmity Power Influence Species
Lenore Ruiz Ally 3 0 1 0 Libert (F/28)
Lenore Ruiz has life-changing event that creates new responsibilities.
Rae Barrett Ally 3 0 3 1 Dynchia, Imperium (F/39)
Misty Davies Enemy 0 0 1 0 Dynchia, Imperium (F/19)
Misty Davies is missing under suspicious circumstances.
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 Commanding officer takes an interest in Lettie McMillan's career.
1 22 Attempt at commissioned failed.
2 22 Continued as Navy (Engineer/Gunner).
2 25 Vessel participates in a notable military engagement.
2 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 26 Voluntarily left Engineer/Gunner
3 26 Became a Drifter (Wanderer).
3 28 Find valuable salvage.
4 30 Continued as Drifter (Wanderer).
4 34 Promoted to Drifter (Wanderer) rank 1.
5 34 Continued as Drifter (Wanderer).
5 36 Lettie McMillan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 36 Became a Entertainer (Artist).
6 39 Gain a patron in the arts. Gain an Ally
6 40 Promoted to Entertainer (Artist) rank 1.
7 40 Continued as Entertainer (Artist).
7 42 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8 42 Became a Merchant (Free Trader).
8 43 Befriend a useful ally in one sphere. Gain an Ally.
8 46 Promoted to Merchant (Free Trader) rank 1.
9 46 Aging Crisis. Owe 40,000 for medical bills.
9 46 Retired at age 46.
9 46 Continued as Merchant (Free Trader).
9 49 Smuggle illegal items onto a planet.
9 50 Promoted to Merchant (Free Trader) rank 2.
10 50 Aging Crisis. Owe 10,000 for medical bills.
10 50 Continued as Merchant (Free Trader).
10 53 A sudden war destroys Lettie McMillan's trade routes and contacts, forcing Lettie McMillan to flee that region of space.
10 53 Gain rebels as Enemy
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 53 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 55 Good fortune
11 57 Forced to continue current assignment.
11 57 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 57 Continued as Believer (Missionary/Humanitarian).
12 61 Lettie McMillan faith enjoys an explosion of popularity largely thanks to Lettie McMillan's efforts.
12 61 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 61 Aging Crisis. Owe 50,000 for medical bills.
13 61 Continued as Believer (Missionary/Humanitarian).
13 65 Lettie McMillan refuse to secretly provide religious rites for a dying leader or noble, because they do not share Lettie McMillan's faith.
13 65 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
14 65 Aging Crisis. Owe 60,000 for medical bills.
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