Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Liza Aubert do not know what happened to Liza Aubert. There is a gap in Liza Aubert's memory. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Switched to Drifter (Wanderer). |
2 |
23 |
Find valuable salvage. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
26 |
Became a Scout (Courier). |
4 |
29 |
Injured. |
5 |
30 |
Continued as Scout (Courier). |
5 |
31 |
Liza Aubert's scout ship is one of the first on the scene to rescue the survivors of a disaster but Liza Aubert fail to help. Gain an Enemy. |
5 |
31 |
Liza Aubert inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
34 |
Continued as Scout (Courier). |
6 |
36 |
Spend several years jumping from world to world in Liza Aubert's scout ship. |
6 |
38 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
38 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Continued as Scout (Courier). |
7 |
39 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
39 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
39 |
Retired. |
8 |
42 |
Gained a contact. |
9 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
44 |
Birth or Death involving a family member or close friend. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |