Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Study Profession (Spacer/Crewmember) as a hobby. |
1 |
22 |
Graduated. Gain an rival who is upset that Madie Mathew left the community. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Find an Alien Artifact. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Attacked by enemies that Madie Mathew easily defeat. |
3 |
28 |
Gain Enemy if Madie Mathew don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Madie Mathew do not know what happened to Madie Mathew. There is a gap in Madie Mathew's memory. |
5 |
33 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
35 |
Crime pays off. Gain victim as Enemy. |
5 |
37 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
37 |
Continued as Rogue (Pirate). |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
7 |
41 |
Voluntarily left Pirate |
7 |
41 |
Switched to Drifter (Wanderer). |
7 |
42 |
Betrayed by a friend. One of Madie Mathew's Contacts or Allies betrays Madie Mathew, ending Madie Mathew's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Failed to qualify for Enforcer (Rogue). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Moved to a new world. |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Voluntarily left Merchant Marine |
12 |
58 |
Became a Psion (Adept). |
12 |
60 |
Psionic strength increases. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Continued as Psion (Adept). |
13 |
66 |
Gain a contact outside of normal circles. |
13 |
66 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |