Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
When dealing with an alien race, Margarette Phillips botch an opportunity to gather extra intelligence about them. |
1 |
21 |
Margarette Phillips's ship is damaged, and Margarette Phillips have to hitch-hike Margarette Phillips's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 4 Contacts. Gain 3 Enemies. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Margarette Phillips's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
29 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Flight (Navy). |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
33 |
Vessel participates in a diplomatic mission. |
4 |
33 |
Gain a contact. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
36 |
Refuse to abuse Margarette Phillips's position for profit. |
5 |
38 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Flight (Navy). |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
42 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
7 |
42 |
Continued as Navy (Line/Crew). |
7 |
46 |
Gained a contact. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Thief (Rogue). |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
50 |
Suffer from a life-threatening illness. |
9 |
50 |
Failed to qualify for Courier (Scout). |
9 |
50 |
Switched to Drifter (Wanderer). |
9 |
51 |
Betrayed by a friend. One of Margarette Phillips's Contacts or Allies betrays Margarette Phillips, ending Margarette Phillips's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
51 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
55 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
11 |
55 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
57 |
Margarette Phillips faith is shaken. |
12 |
59 |
Continued as Believer (Holy Warrior). |
12 |
61 |
Opponents of Margarette Phillips's belief system ambush Margarette Phillips. |
12 |
61 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Retired. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |