Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Good fortune |
1 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Flight). |
2 |
23 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Failed to qualify for Commando (Soulhunter). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Continued as Navy (Flight). |
3 |
25 |
Special assignment or duty on board ship. |
3 |
27 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
4 |
27 |
Continued as Navy (Flight). |
4 |
30 |
Mertie Teague is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Mertie Teague as an Enemy. |
4 |
31 |
Promoted to Navy (Flight) officer rank 4 with the new title Commander. |
5 |
31 |
Continued as Navy (Flight). |
5 |
35 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
36 |
Go undercover to investigate an enemy. |
6 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Mertie Teague's work ends up coming home with Mertie Teague, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
41 |
Became a Rogue (Thief). |
8 |
45 |
Involved in a gambling ring. |
8 |
45 |
Promoted to Rogue (Thief) rank 1. |
9 |
45 |
Continued as Rogue (Thief). |
9 |
47 |
A police detective or rival criminal forces Mertie Teague to flee and vows to hunt Mertie Teague down. Gain an Enemy. |
10 |
47 |
Became a Drifter (Wanderer). |
10 |
51 |
Betrayed by a friend. One of Mertie Teague's Contacts or Allies betrays Mertie Teague, ending Mertie Teague's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |