Retired Field Agent Mettie Stanway  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 66 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 1 (-2)111771
Paranoid
 
Skills
Admin 0
Astrogation 0
Athletics (Dexterity) 1
Deception 1
Drive (Walker) 1
Electronics (Computers) 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 1
Jack-of-All-Trades 1
Mechanic 1
Medic 2
Melee (Unarmed) 1
Profession (Worker/Construction) 1
Recon 0
Stealth 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent24
Drifter Barbarian 12
Drifter Scavenger 11
Prisoner Fixer 03
Prisoner Inmate 01
Prisoner Thug 01
 
Name Type Affinity Enmity Power Influence Species
Okey Nealy Enemy 0 3 4 1 Humaniti (M/30)
Herman Carroll Contact 0 1 2 2 Thaggeshi (M/70)
Marcia Godkim Contact 2 1 5 5 Florian (F/69)
Marcia Godkim is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 21 Go undercover to investigate an enemy.
1 21 A revolution, attack or other unusual event throws Mettie Stanway's life into chaos, forcing Mettie Stanway to leave the planet.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Continued as Agent (Corporate Agent).
2 26 Given specialist training in vehicles.
3 26 Continued as Agent (Corporate Agent).
3 27 An investigation takes on a dangerous turn.
3 30 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
4 30 Continued as Agent (Corporate Agent).
4 32 Established a network of contacts. Gain 2 contacts.
4 34 Forced to muster out.
5 34 Failed to qualify for Journalist (Entertainer).
5 34 Became a Drifter (Barbarian).
5 37 Find an Alien Artifact.
5 38 Promoted to Drifter (Barbarian) rank 1.
6 38 Continued as Drifter (Barbarian).
6 40 Mettie Stanway do not know what happened to Mettie Stanway. There is a gap in Mettie Stanway's memory.
7 40 Failed to qualify for Merchant Marine (Merchant).
7 40 Switched to Drifter (Scavenger).
7 41 Accused of a crime
7 44 Promoted to Drifter (Scavenger) rank 1.
8 44 Became a Prisoner (Fixer).
8 47 A guard takes a dislike to Mettie Stanway.
9 48 Switched to Prisoner (Inmate) with previous rank.
9 49 A guard takes a dislike to Mettie Stanway.
10 52 Aging Crisis. Owe 20,000 for medical bills.
10 52 Retired at age 52.
10 52 Returned to Prisoner (Fixer).
10 53 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11 56 Aging Crisis. Owe 40,000 for medical bills.
11 56 Switched to Prisoner (Thug) with previous rank.
11 59 Disgraced. Word of Mettie Stanway's criminal past reaches Mettie Stanway's homeworld.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 60 Returned to Prisoner (Fixer).
12 64 Beaten by a prison gang.
12 64 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
13 64 Aging Crisis. Owe 10,000 for medical bills.
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