Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
Assigned to work on a secret project for a patron or organisation. |
2 |
22 |
Voluntarily left Physician |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Moved to a new world. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Millicent Perry's ship is damaged, and Millicent Perry have to hitch-hike Millicent Perry's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 3 Contacts. Gain 3 Enemies. |
4 |
27 |
Became a Entertainer (Performer). |
4 |
29 |
An investigation, tour, project or expedition goes wrong, stranding Millicent Perry far from home. |
5 |
29 |
Switched to Scout (Courier) with previous rank. |
5 |
33 |
Moved to a new world. |
6 |
33 |
Voluntarily left Courier |
6 |
33 |
Failed to qualify for Corporate (Citizen). |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
37 |
Good fortune |
6 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
37 |
Voluntarily left Wanderer |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
Millicent Perry aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
42 |
Switched to Drifter (Barbarian). |
9 |
45 |
Offered job by a patron. Now owe him a favor. |
10 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
47 |
Make an unexpected connection outside Millicent Perry's normal circles. Gain a Contact. |
10 |
50 |
Forced to continue current assignment. |
10 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
50 |
Continued as Merchant (Merchant Marine). |
11 |
51 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
12 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
51 |
Retired at age 51. |
12 |
51 |
Retired. |
12 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
A new romantic starts. Gain an Ally. |
15 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |