Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Minerva McDermot befriend a superior in the corporation or the colony. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Spent time maintaining and using heavy vehicles. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Hard times caused by a lack of interstellar trade costs Minerva McDermot Minerva McDermot's job. |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
34 |
Minerva McDermot foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
37 |
Vessel participates in a diplomatic mission. |
5 |
37 |
Gain a contact. |
5 |
38 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
41 |
Minerva McDermot foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
42 |
Voluntarily left Line/Crew |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
46 |
Find valuable salvage. |
8 |
46 |
Voluntarily left Barbarian |
8 |
46 |
Became a Scout (Surveyor). |
8 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
50 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Failed to qualify for Explorer (Scout). |
9 |
50 |
Continued as Scout (Surveyor). |
9 |
54 |
Minerva McDermot survey an alien world. |
10 |
54 |
Continued as Scout (Surveyor). |
10 |
56 |
When dealing with an alien race, Minerva McDermot botch an opportunity to gather extra intelligence about them. |
10 |
56 |
Psychologically damaged by Minerva McDermot's time in the scouts. |
10 |
58 |
Promoted to Scout (Surveyor) rank 2. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Continued as Scout (Surveyor). |
11 |
60 |
Minerva McDermot have no idea what happened to Minerva McDermot – they found Minerva McDermot's ship drifting on the fringes of friendly space. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Retired. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |