Retired 3rd Officer Mintie Nisbet  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 66 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 11 (1) 5 (-1)1116B5
Obese, Confident
 
Skills
Art (Performing/Performer) 1
Art (Creative/Visual Media) 1
Athletics (Dexterity) 1
Broker 1
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 2
Gambler 1
Gun Combat 0
Language (Gvegh (Vargr)) 1
Mechanic 3
Melee 0
Persuade 0
Pilot (Small Craft) 1
Profession (Freeloader) 0
Stealth 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer34
Citizen Worker 15
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Stuart Fallow Rival 1 3 0 3 Pirian (M/27)
Stuart Fallow gained influence with the character’s assistance.
Celina Vear Contact 2 1 0 1 Tezcat (F/39)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 26 A good deal ensures Mintie Nisbet is living the high life for a few years.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 28 Embroiled in legal trouble.
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 31 Nearly killed. Owe 8,750 for medical bills.
5 31 Became a Citizen (Worker).
5 35 Mintie Nisbet gain experience in a technical field as a computer operator or surveyor.
6 35 Continued as Citizen (Worker).
6 36 Mintie Nisbet's business expands, Mintie Nisbet's corporation grows, or the colony thrives.
6 39 Promoted to Citizen (Worker) rank 1.
7 39 Continued as Citizen (Worker).
7 40 Mintie Nisbet gain experience in a technical field as a computer operator or surveyor.
8 43 Continued as Citizen (Worker).
8 44 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 47 Continued as Citizen (Worker).
9 50 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
10 50 Aging Crisis. Owe 60,000 for medical bills.
10 50 Retired at age 50.
10 50 Retired.
10 53 Gained a contact.
11 55 Good fortune.
12 58 Aging Crisis. Owe 30,000 for medical bills.
12 59 Accused of a crime.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 65 Betrayal. Convert an Ally into a Rival or Enemy.
14 66 Aging Crisis. Owe 10,000 for medical bills.
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