Retired Warrior Muriel Clarke  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 66 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 10 (1) 2 (-2)1114A2
Insistent, Particular, Grumpy
 
Skills
Deception 0
Diplomat 1
Drive 0
Flyer 0
Gun Combat 0
Jack-of-All-Trades 1
Language (Gvegh (Vargr)) 1
Leadership 1
Medic 1
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Pilot 0
Profession (Freeloader) 0
Recon 0
Science (Social Sciences/Belief) 1
Science (Social Sciences/Philosophy) 1
Seafarer (Sails) 1
Stealth 1
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Believer Missionary/Humanitarian Project Worker14
Drifter Barbarian Warrior23
Scout Explorer 01
Drifter Scavenger 01
Retired 03
 
Term Age History
1 18 Failed to qualify for University.
1 18 Became a Drifter (Wanderer).
1 20 Betrayed by a friend. One of Muriel Clarke's Contacts or Allies betrays Muriel Clarke, ending Muriel Clarke's career. That Contact or Ally becomes a Rival or Enemy.
2 20 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 22 Muriel Clarke retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
2 24 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
3 24 Continued as Believer (Missionary/Humanitarian).
3 28 Opponents of Muriel Clarke's belief system ambush Muriel Clarke.
3 28 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
4 28 Failed to qualify for Free Trader (Merchant).
4 28 Switched to Drifter (Barbarian).
4 29 Survived a risky adventure but gained nothing.
4 32 Promoted to Drifter (Barbarian) rank 1.
5 32 Continued as Drifter (Barbarian).
5 34 Spend time with an alien race. Gain a contact.
5 36 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
6 36 Continued as Drifter (Barbarian).
6 38 Muriel Clarke run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 38 Failed to qualify for Broker (Merchant).
7 38 Submitted to the draft.
7 38 Became a Scout (Explorer).
7 40 Severely injured. Fully recovered. Owe 12,500 for medical bills.
8 40 Switched to Drifter (Scavenger).
8 43 Muriel Clarke run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 43 Returned to Believer (Missionary/Humanitarian).
9 47 A notable academic consults with Muriel Clarke about a publication or documentary he is working on. Gain a Contact in academia.
9 47 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
10 47 Aging Crisis. Owe 30,000 for medical bills.
10 47 Retired at age 47.
10 47 Continued as Believer (Missionary/Humanitarian).
10 48 Muriel Clarke is caught in the periphery of a scandal.
10 48 Demoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 51 Aging Crisis. Owe 20,000 for medical bills.
11 51 Voluntarily left Missionary/Humanitarian
11 51 Retired.
11 55 A romantic relationship ends badly. Gain a Rival or Enemy.
12 55 Aging Crisis. Owe 60,000 for medical bills.
12 56 Good fortune.
13 59 Aging Crisis. Owe 20,000 for medical bills.
13 62 Moved to a new world.
14 63 Aging Crisis. Owe 20,000 for medical bills.
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