Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Study Recon as a hobby. |
1 |
22 |
Graduated with honors. Gain an enemy who is upset that Nona Hunter left the community. |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Perform an exemplary service for the scouts. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Nona Hunter's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nona Hunter fail to help. Gain an Enemy. |
3 |
30 |
Nona Hunter have no idea what happened to Nona Hunter – they found Nona Hunter's ship drifting on the fringes of friendly space. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
34 |
Promoted to Scout (Courier) rank 2. |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
Nona Hunter's ship is ambushed by enemy vessels. Nona Hunter successfully ran to the jump point. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
39 |
Nona Hunter come into conflict with a splinter group Nona Hunter's own religion which maintains Nona Hunter's version is the wrong one. Gain 3 Rivals. |
7 |
39 |
Failed to qualify for Courier (Scout). |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
43 |
Survived a risky adventure but gained nothing. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Merchant (Broker). |
8 |
44 |
Make an unexpected connection outside Nona Hunter's normal circles. Gain a Contact. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Merchant (Broker). |
9 |
51 |
Forced to continue current assignment. |
9 |
51 |
Promoted to Merchant (Broker) rank 1. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Continued as Merchant (Broker). |
10 |
52 |
Given advanced training in a specialist field |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Continued as Merchant (Broker). |
11 |
57 |
Nona Hunter's ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Retired. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |