Retired Field Agent Olive Coleman  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 66 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1)11116A
Daredevil, Shiftless, Lively step
 
Skills
Advocate 0
Art (Creative) 0
Athletics (Dexterity) 1
Deception 1
Diplomat 1
Drive 0
Electronics (Comms) 1
Flyer (Rotor) 1
Flyer (Wing) 1
Gun Combat (Slug) 1
Investigate 1
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Medic 0
Profession (Hostile Environment) 0
Recon 1
Seafarer (Personal) 1
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent23
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Barbarian 14
Citizen Corporate 13
Believer Holy Warrior Hopeful01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Adelle Bethune Enemy 0 2 0 1 Dynchia (F/24)
Adelle Bethune has negatively life-changing event.
Nita Campbell Enemy 0 3 1 0 Dynchia (F/28)
Nita Campbell loses some of their power base.
Kristina Fisher Ally 3 0 1 3 Dynchia (F/72)
Norris Donoughoe Ally 4 0 2 2 Dynchia (M/59)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 22 Given specialist training in vehicles.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 23 Olive Coleman went above and beyond the call of duty.
2 26 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Intelligence).
3 28 Accepted a deal with criminal or other figure under investigation.
4 28 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 32 Olive Coleman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
5 32 Became a Drifter (Barbarian).
5 36 Promoted to Drifter (Barbarian) rank 1.
6 36 Continued as Drifter (Barbarian).
6 38 Gained a contact.
7 40 Continued as Drifter (Barbarian).
7 41 Betrayed by a friend. One of Olive Coleman's Contacts or Allies betrays Olive Coleman, ending Olive Coleman's career. That Contact or Ally becomes a Rival or Enemy.
8 41 Failed to qualify for Colonist (Citizen).
8 41 Continued as Drifter (Barbarian).
8 42 Olive Coleman do not know what happened to Olive Coleman. There is a gap in Olive Coleman's memory.
9 42 Became a Citizen (Corporate).
9 44 Olive Coleman befriend a superior in the corporation or the colony.
9 46 Promoted to Citizen (Corporate) rank 1.
10 46 Continued as Citizen (Corporate).
10 47 Olive Coleman befriend a superior in the corporation or the colony.
11 50 Aging Crisis. Owe 60,000 for medical bills.
11 50 Retired at age 50.
11 50 Continued as Citizen (Corporate).
11 54 Life ruined by a criminal gang. Gain the gang as an Enemy
12 54 Aging Crisis. Owe 50,000 for medical bills.
12 54 Switched to Believer (Holy Warrior) with the new title Hopeful.
12 56 Olive Coleman faith is shaken.
13 58 Aging Crisis. Owe 50,000 for medical bills.
13 58 Voluntarily left Holy Warrior
13 58 Retired.
13 59 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 62 Aging Crisis. Owe 20,000 for medical bills.
14 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 66 Aging Crisis. Owe 50,000 for medical bills.
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