Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Queen Coleman faith enjoys an explosion of popularity largely thanks to Queen Coleman's efforts. |
1 |
20 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
23 |
Queen Coleman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Queen Coleman is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Queen Coleman accepted an offer of inducements to betray Queen Coleman's faith. Gain 490,000 in cash. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Voluntarily left Merchant Marine |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
40 |
Spend time with an alien race. Gain a contact. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Queen Coleman do not know what happened to Queen Coleman. There is a gap in Queen Coleman's memory. |
8 |
46 |
Became a Scout (Surveyor). |
8 |
50 |
Queen Coleman inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
50 |
Returned to Drifter (Scavenger). |
9 |
52 |
Severely injured. Owe 15,000 for medical bills. |
10 |
52 |
Died at age 52 |