Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A good deal ensures Rose Woolahan is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Make an unexpected connection outside Rose Woolahan's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Good fortune |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
A sudden war destroys Rose Woolahan's trade routes and contacts, forcing Rose Woolahan to flee that region of space. |
4 |
33 |
Gain rebels as Enemy |
5 |
33 |
Became a Army (Infantry) with the new title Private. |
5 |
36 |
Assigned to an urbanised planet torn by war. |
5 |
37 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
6 |
37 |
Continued as Army (Infantry). |
6 |
41 |
Assigned to a planet with a hostile or wild environment. |
6 |
41 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
7 |
41 |
Continued as Army (Infantry). |
7 |
42 |
Assigned to a peacekeeping role. |
7 |
45 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Switched to Army (Cavalry) with previous rank. |
8 |
48 |
Rose Woolahan is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
9 |
48 |
Switched to Merchant (Free Trader). |
9 |
49 |
Rose Woolahan's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
Rose Woolahan come into conflict with a splinter group Rose Woolahan's own religion which maintains Rose Woolahan's version is the wrong one. Gain 3 Rivals. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Retired. |
11 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |