Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Sada Tab Aswebka inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
19 |
Failed to qualify for Artist (Entertainer). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Continued as Scout (Explorer). |
2 |
23 |
Sada Tab Aswebka's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sada Tab Aswebka fail to help. Gain an Enemy. |
2 |
23 |
Sada Tab Aswebka inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
23 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Explorer). |
3 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
24 |
Became a Citizen (Corporate). |
4 |
25 |
Sada Tab Aswebka learn something Sada Tab Aswebka should not have – a corporate secret, a political scandal – which Sada Tab Aswebka can profit from illegally. |
4 |
25 |
Gain a criminal contact. |
4 |
28 |
Promoted to Citizen (Corporate) rank 1. |
5 |
28 |
Continued as Citizen (Corporate). |
5 |
31 |
A revolution, attack or other unusual event throws Sada Tab Aswebka's life into chaos, forcing Sada Tab Aswebka to leave the planet. |
6 |
31 |
Became a Navy (Flight) with the new title Crewman. |
6 |
34 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
34 |
Failed to qualify for Artist (Entertainer). |
7 |
34 |
Became a Drifter (Wanderer). |
7 |
38 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
8 |
38 |
Entered Merchant Academy with the Business curriculum. |
8 |
39 |
A new romantic starts. Gain an Ally. |
8 |
42 |
Graduated. |
9 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Became a Merchant (Broker). |
9 |
42 |
Promoted to Merchant (Broker) rank 1. |
9 |
45 |
A sudden war destroys Sada Tab Aswebka's trade routes and contacts, forcing Sada Tab Aswebka to flee that region of space. |
9 |
45 |
Gain rebels as Enemy |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Returned to Citizen (Corporate). |
10 |
47 |
Sada Tab Aswebka's business expands, Sada Tab Aswebka's corporation grows, or the colony thrives. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Continued as Citizen (Corporate). |
11 |
52 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
Retired. |
12 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Good fortune. |
15 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |